Cascading Inspiration

Since I’ve begun making a solid attempt at writing, I’ve found that the most fun I have “on the job” is when I get sudden, cascading bursts of inspiration.

I’m working on the fourth draft of my first novel, incorporating feedback from my beta readers. I received some invaluable feedback which has resulted in a ton of corrections and re-writes. Some of the most significant changes come at the expense of a character that – only after hearing from readers – I’ve figured is superfluous. So, the vast majority of that character’s appearance – including two full chapters written from his perspective – is being removed from the book.

In the process of working on these re-writes I, of course, have found a number of other changes – both structural and grammatical – that I’ve been working on. Yesterday, a series of those changes sparked a fire in my brain about how the final conflict in my book comes about, and prompted me to write several pages of notes on how to change it. Ideally, the changes will simultaneously add some plausibility to the scene and ratchet up the excitement of the book’s climax, but the brainstorming session brought with it an unexpected benefit.

While I was writing notes for the new scene, I kept thinking up little bits of info for the second book in the series, on which I have only just started working. As I began taking these notes I found myself getting frustrated, much like a kid who has a video game waiting for him but has to finish his chores before he gets to play. The moment I finished the notes for the first book, I plummeted head-first into the notes for the second, and I found myself doing something I haven’t done before: plotting out an entire character’s throughline for the second book.

The notes for the first book would be indecipherable to anyone but me. They’re a haphazard pile of written and re-written ideas with passages scratched out or highlighted, margin notes, and scribbled notes on the margin notes. The “process” worked great for me, because I’d just brain dump into my notes journal anytime inspiration struck.

That’s sort of what happened this time, too, but the process cascaded from a few notes on book one’s climax to scattered character and plot notes for book two to organizing book two ideas and separating them from the book three notes to writing out the entire path of one of the three plotlines in book two. It’s rare that I’ve been struck by this type of hardcore inspiration all at once, and it felt fantastic.

This, without question, is the most fun I have with my writing. Generating random ideas and figuring out whether they’ll work or whether they’re ridiculous (or maybe a combination of both) is invigorating, and tends to be way more interesting than actually coming up with the words. The wordsmithing part of writing is an odd combination of tension, fun, and drudgery, but brainstorming sessions like this one are all the gaiety with none of the grind.

And the beautiful interconnectedness of it all? Yesterday’s note session was like cranking the generator handle that charged up my literary batteries. I can’t wait to dig deep into the second book.

Finally Knocked This Motherf&$#er OUT.

I finally finished the second draft of my novel. It only took a month or three longer than I expected. Final wordcount sits at roughly 132k, 682 manuscript pages. There are a billion different conversion rates for figuring out how big a book that makes, but I’m just not going to bother figuring it out. Besides, in the world of e-readers, page count is pretty pointless.

I’m mostly happy with my second draft. I’m wondering if it’ll be possible to be completely happy with any draft, and from what I’ve read of other authors’ blogs and advice… probably not. But, I’ll take “mostly happy” for now, until I get feedback from beta readers and that turns into “suicidally depressed”. I send the manuscript off to a friend who offered to do a proofread pass on it for free – an offer I absolutely won’t pass up – in the next couple of days, and will likely have it in readers’ hands in a couple of weeks. And then I wait. And brood.

And begin outlining the sequel. As I’m sure is a huge mistake, this is the first of a planned 4-5 novel series, and I really want to get on with the second book as soon as possible. I’ve got ideas for how it will start and end, and now I just need to flesh out the middle, just like this one. I’m hoping that the second won’t take nearly as long as the first. Actually, I’m going to do my damndest to set and stick to a schedule with deadlines, and crank out book two as fast as I can.

Anyway, it’s done. It’s as done as I can get it before putting it into someone’s hands to read. I could, conceivably, spend another year revising and refining. While I may not be interested in pumping out two novels per year, I also don’t want to be George RR Martin and endlessly pore over a manuscript until it drives me insane. Let’s see what people think.

The Name of My Insecurity

Today, I did something I haven’t done in a very long time: completely lost myself in a book.

It’s an interesting thing. My wife and I are both pretty voracious readers, especially since we got Kindles (I’ve got another post in mind about that subject). I read a lot, but lately I haven’t been so deeply ensconced in a book that I feel I have to finish it. I have specific times of day that I read, and it happens like clockwork every evening. It’s been a long time – probably a couple of years ago when I was reading The Dark Tower books – that I was truly driven by a book.

tnotwLast Thursday I started reading The Name Of The Wind by Patrick Rothfuss. It’s a fantasy series that Rothfuss – only a couple of years older than me – took seven years to write, if the anecdotes are to be believed. It took another five for the sequel, the second book in a proposed trilogy, to come out. The book plays with a lot of the tropes of fantasy by setting up a story-within-a-story. It flips between first- and third-person perspective, the third-person narrative taking place in “present day” (in the in-book world) and the first-person parts being told by one of the characters as a chronicle of his life.

At first, I was taken aback by the switch in narrative style. It’s a hard switch to justify, but Rothfuss handles it with brilliant grace. I was drawn into Kvothe’s story more deeply than I have been engrossed in a book in a long time. As I said, I began reading it last Thursday and only kept it confined to my “normal” reading times. Over the first four days I covered about the first third of the book. Last night, I began reading at 7pm and put the book down when I was fighting to stay awake at 1am. I began reading it again at 8:30 this morning, and was so lost in it that I was startled by my wife coming home at 3:30. I finished the book shortly thereafter.

I’m not writing this blog post as a straight-up review of Rothfuss’s book, but I am going to say that it’s one of my favorite fantasy series in a very long time. I’ve started several new series recently, including The Colfire Trilogy by C.S. Friedman, The First Law Trilogy by Joe Abercrombie, and soon the Long Price Quartet by Daniel Abraham. The Name of the Wind is far and away the best I’ve read so far.

The last few series – especially trilogies – that I’ve read have not turned out well for me. I can’t say much about the Colfire trilogy; The first book actually got on my nerves to a large degree, and I started reading the second more out of sad hopefulness than any real desire. It didn’t turn out well. The Knife Of Never Letting Go was one of the best first books I’d read in a long time, only to have the rest of the series just fall apart piece by piece until I was actually angry at how it ended. And don’t get me started on The Hunger Games.

Now, I’m worried. The Name Of The Wind ranks amongst the best fantasy I’ve read, but my track record with novel series’ leaves me anxious rather than excited. There is hope that it will fulfill the promise of it’s beginnings, but that hope is terribly tinged with desperation… What if it turns out like The Hunger Games? I’ll have to put that notion aside for now and focus on the positives, and hope that Rothfuss can pull through for me.

The other part of this book that’s rough for me is that I’m a writer. Well, a budding one, anyway. Rothfuss’s prose is so well constructed that he makes the simple seem eloquent. As I read his sentences, I think to myself “I know all of these words!” Then Rothfuss arranges them into groupings that simultaneously inspire to new heights as a writer and despair at the thought of ever putting words down for other people to read.

As I finished The Name Of The Wind, I look back on my own manuscript. I’m close to finishing my second draft. I spent months writing the first one, carefully organizing the jumble of Legos that were my notes and constructing a fancy, but flawed, diorama. As I pore over the words, I find bits out of place or poorly constructed, tear them down, and rebuild. The diorama starts coming together in a way that makes you forget about the little round nubs with LEGO etched in their tops.

Then Rothfuss comes in with a 15-foot-tall flawless recreation of Notre Dame, with minifigs in the appropriate places for all of the reliefs, and suddenly my diorama goes back to looking like a semi-organized pile of kid’s toys. So although I absolutley adored this book, I’m now questioning every paragraph of my own. I mean, how come I know all the same words, but can’t seem to get them into the same configurations? Rothfuss’s prose is the kind I aspire to with my own writing: clear, concise, and understandable, and simultaneously thrilling, engrossing, and evocative.

But I guess this is one of the perils of being a writer. There will always be a better writer out there than me (probably tens of thousands, actually), and every time I read their books I’m going to have this same internal struggle.

Maybe this is good, though. I can’t go around thinking I’m good at this shit.

Everything Needs An Ending

I’ve had several conversations on my comic book podcast, Trade Secrets, about continuity in long-running comic books and how “mainstream” books differ from creator-owned works. It became very apparent to me this week, when I realized that my subscription list at my comic shop contains only a single Big 2 comic book: Rick Remender’s Captain America.

I grew up on comic books, but I never really grew up on the Marvel or DC lexicon like many kids did. I’m not sure what it was that kept my interests away from them, but they just never grabbed me like other books. Before I started getting comics of my own I’d read my brother’s books, which consisted mostly of Vigilante and ElfQuest. When I started buying my own stuff it was related to my favorite cartoons, so my first comics were Transformers and G.I. Joe.

When the ’90’s rolled around and Image was born, I was all about the first few comics they made. I was a humongous Spawn fan, and I really enjoyed The Savage Dragon. I had collected some of the lesser (at the time) Marvel books like X-Factor, but Marvel’s premier books and DC’s stuff just weren’t my thing. Over time, I even began to drop my favorite Image books, because I kept losing interest. Stories dragged on and on and there was never any resolution to anything. Everything was a cliffhanger, and for every plot thread that closed, two opened.

When I look at my current habits in consuming all kinds of media – be it books, television, movies, or comic books – I realized how much I want endings. I don’t want to be indefinitely strung along by a character’s plight. People don’t live forever, and when I see that Peter Parker is still in his mid-thirties after 60 years of comics, or that Bruce Wayne is still the same grumpy, mid-40’s playboy he was in, well, the mid ’40’s, I just lose interest. No matter how good an individual story might be involving those characters, they’re never going to end. I’m never going to get any kind of closure.

I don’t generally watch TV shows that are still running anymore (and I’ll limit this statement to dramas, because sitcoms don’t really count). I have become reluctant to go to a movie that I know is part of a series that won’t be finished for years (a perfect example: I haven’t seen The Hobbit yet, and I probably won’t watch any of that series in theaters). I won’t start a book series unless I know there’s a definitive end to it, which is why I haven’t started The Song of Ice and Fire yet.

I no longer collect comic books from the Big 2, because I know that no matter how much I love a story or a creative team, that story is never going to be the end of the story, and the creative team will be shuffled around at some point.

Marvel NOW! was the first time in a long time that I was excited by mainstream Marvel titles. The creative teams were astounding and it looked like they were going to give a fresh take on some of their tried-and-true heroes. I picked up Uncanny Avengers, Avengers, and Captain America, and quickly realized that I got caught up in the hype and may have made a mistake. I dropped Uncanny Avengers pretty fast, and this last week dropped Avengers. I’m going to stick with Captain America for a little while because it reminds me heavily of Remender’s Fear Agent (one of my all time favorite books) and it’s effectively an “elseworlds” or “what if” title that will hopefully come to a reasonable conclusion.

But that’s just it: Although Marvel NOW! and DC’s New 52 represented new beginnings for these long-running franchises, they still don’t represent any kind of ending. There is no promise of self-contained stories. There is still no permanent death for characters. No meaningful aging, and rarely any lasting growth. There will never be any closure.

And I can’t stand the thought of that. Continuing stories with characters that I love are great, but I want even the longest ones to END at some point. I need to know that there is a denouement, and that I’ll get some satisfaction that my favorite character’s actions were actually meaningful. They don’t have to be heroic or even happy, but without an ending, nothing has any meaning. There’s no arc It’s just a series of false heartbeats in an eternal flatline, and while the first few might represent some semblance of hope, eventually cynicism sets in and there’s no longer any reason to care.

So now, if I don’t have at least a decent inkling that an ending is coming, I won’t partake until something is already over. I don’t watch ongoing TV shows until they’ve ended anymore (with Supernatural being the one exception right now). I don’t start book series unless I know how many books the author intends. I generally don’t watch movies that I know don’t have some semblance of a wrap-up. And I don’t collect ongoing comics anymore.

I’ve fallen in love with independent and creator-owned comics of late. When people look back on the best comics ever made, most will shout to the stars about books like Preacher and Y: The Last Man and 100 Bullets. All books which are great because they’re self contained. They’re stories – not just ongoing background noise. I’m not saying that there haven’t been phenomenal stories told within the pages of Batman or X-Men or Captain America. But the longer a series runs and the more creative teams are given access and input, eventually those older stories get twisted, ignored, or outright shit on.

When I know a book has an ending, I’m all over it. My favorite books right now are maxi-series like The Sixth Gun and The Massive and Fatale and Locke & Key. These are series that have the best of both worlds: long runs that allow for spectacular development, and a definitive arc that comes to a real conclusion.

It’s possible that I’ll become invested in these stories only to find out that the author is incapable of developing an ending that lives up to their ideas (which is my typical experience with Brian K. Vaughn). But I’m willing to take that risk, because – even in that terrible instance – at least it will be over. And maybe once each one of these stories is finished, I’ll look forward to more work from those creators, because they will show me that they’re capable of telling interesting stories.

Device-Specific Ecosystems Are JUST FINE

I read a few different “bookish” blogs, and have been getting into the world of prose publishing more and more lately for obvious reasons. I mentioned in one of me previous posts how I’ve seen a lot of people in the traditional book world talking about their transition to eBooks.

A recurring theme of these conversations centers around the major e-Reader makers and their DRM. Many people complain that e-Books available on Kindle, iBooks, and Nook are tethered to those devices, citing that you never had to worry about where you could read a book before eBooks. The book-reading community, as it were, seems to believe that eBooks should be an open platform, and available anywhere, all the time.

First off, I think the term DRM is slightly misused here. Most of the time, “DRM” (Digital Rights Managment) is used to describe the bits of code a company embeds in a particular file to prevent it from being copied (pirated). In the case of eBook readers, it’s less about piracy and more about file format: Each eReader has it’s own proprietary format that ties a piece of content to that particular type of device. The idea being that purchasing a book on Kindle ties you to that device and thus, into Amazon’s ecosystem, is apparently the Devil’s work in the eyes of many readers. My perspective as a geek and gamer places this practice under a wildly different lens.

I grew up playing console video games. My first console was a Nintendo Entertainment System and over the intervening 25+ years I’ve owned almost every major video game console. Having been a staunch Nintendo fan for many years – a stand that has now shifted to Playstation – the idea of “console wars” is ingrained in my childhood. There have always been two or three major console manufacturers vying for real estate in the video game landscape, each with their own proprietary format and exclusive titles.

And that’s never been a problem. If you wanted to play a Mario game, you owned a Nintendo. Same with Sonic & Sega. In the modern era, Playstation has Uncharted and Killzone, Xbox has Halo and Gears of War. I can’t plug a Playstation disc into an XBox. I can’t use a Wii U gamepad on my Playstation. Not only are these divisions expected, but accepted.

So why isn’t the same mentality true of eBooks?

We live in a world where hardware technology does not support itself. It’s too expensive to develop and manufacture, so hardware makers are forced to find other avenues of profit in order to make their devices successful. Console manufacturers don’t make money on their machines – Sony is a great example of this, having only recently started turning a profit on PS3 hardware after spending 7 years selling it at a loss – they make money on licensing fees and software sales.

Amazon loses money on Kindles, Barnes & Noble loses money on Nooks. Even Apple doesn’t turn a profit on iPads. These companies make all of their money – and fund the development of better hardware – by making it as convenient as possible for the owners of their hardware to stay within their own ecosystem and not venture outward. Every Kindle book sale funnels 30% (or more) into Amazon’s coffers. Without that money – if everyone were able to buy their eBooks elsewhere and read them on any device – the Kindle ceases to exist.

So why is that a problem? The major eBook hardware manufacturers have their own exclusive titles, but the vast majority of eBooks are “multiplatform” – either available in a universal format like ePub or PDF, or are simply released in multiple formats for the different hardwares. This is virtually the exact same model that has been used by the video game industry ever since hardware competition generated the tagline “Genesis Does What NintenDon’t”.

Once the digital publishing world settles down, it will no longer be an issue: It makes ZERO sense for a 3rd Party publisher – be them a behemoth like Harper Collins or a self-published author – to limit their exposure by sticking to a single platform without a major exclusivity contract that pays them hefty licensing fees. The vast majority of books will filter out to all platforms, just like video games from major publishers like EA and Ubisoft do.

I’m sure that the big eBook manufacturers will continue to have their own exclusive titles – especially in light of Amazon starting their own publishing house(s) – but the idea that hardware exclusivity is some sort of demon seed that’s destroying the integrity of eBook publishing is… well, it’s old fashioned and silly. Bookish folk who are just now encountering the notion of hardware exclusivity need to realize that this is not a new idea, nor is it a problem.

Besides, books have a huge advantage in this scenario: If all I have is a Playstation and a game isn’t available there, there’s no way for me to just buy the game in a standalone package and play it anyway. If a book isn’t available on your e-reader of choice, you can go buy a physical copy and still read it, legitimately, without any problems.

Holy F**K I Wrote A Whole Book

On Wednesday (March 13th, 2013, for those of you reading this IN THE FUTURE), I finished the first draft of my first full-length novel.

Well over 10 years ago I had an idea for a story. Being a geek, it was inspired in part by my gaming hobby. It was a fantasy story, about an artificial being called a construct – a sort of metal golem powered by a magical core. This construct had the ability to read the thoughts of other artificial beings, but an accident sort of hotwires his ability so that he begins receiving the memories of any construct in the vicinity who gets destroyed. Through the vision-memories he learns some startling truths about some very bad people, but the influx of new memories starts driving him insane.

Over time, the idea morphed a few times. At one point I had rejiggered the idea in order to submit it to an open call for novels at Wizards of the Coast, where the story was now set in the Eberron setting and the protagonist was a Warforged – that world’s version of the constructs I envisioned in my own story. I was only 23 at the time, and my writing was… rough, to say the least. My proposal did not get accepted.

Over the next few years, the idea just kept pounding around in my brain. No matter what else I did, at periodic intervals this idea would pop back up, and I’d just keep adding bits to the story. I knew that I wanted to write a series of stories centering around this character. I knew how the first book started, and I had a clear vision of how it ended. I knew the themes that I wanted to run through the book, and little tidbits I knew I wanted to include. The plot just kept banging around in my head.

At the end of 2010, I decided to try and write the first chapter. I knew so clearly how the story began, even though it had evolved quite a bit from my original idea. I sat down and banged out a 3,000 word opening chapter in about two hours, involving our hero’s entrance into the world, having woken up with no memories in a burning room, next to a dead man.

It was terrible. I’m sure part of that opinion is every artist’s pitfall of thinking their own art is all shit, but I mean it was really bad. I still have a copy of that version of the chapter, and I cringe when I read it. Even the current version – which you can read HERE, if you like – isn’t entirely finished. I can’t count the number of times I’ve rewritten that passage. I’m still not satisfied with it, but holy hell is it better than the very first version.

After writing that first chapter, I set it aside and didn’t touch it for several months. I picked it back up at random in March of 2011 and felt compelled to add to it. Over a couple of days I plunked in another 4,000 or so words, introducing the main antagonists of the story. That passage was wildly better, and has remained mostly unchanged. I still wasn’t really dedicated to working on it, so I unconsciously set it aside again.

I got a wild hair up my ass in October of 2011 and over two days dropped over 10,000 words into the manuscript. I furthered the journey, introduced a new main character, and felt like I really had something. It was another burst of energy though, and my discipline wasn’t really in place, so it sat for another few weeks without getting touched. I decided then and there that I needed to motivate myself into finishing the damned thing, which meant putting enough words into it that I felt I couldn’t just set it aside again (I was 25,000 words into another novel that I haven’t touched since 2003).

NaNoWriMo was the answer. If you don’t know, NaNoWriMo is short for National Novel Writing Month. It’s a nifty writing exercise with a website and a community that challenges writers to write a 50,000 word novel entirely within the month of November. If you succeed, you get a certificate from the NaNoWriMo folks and a badge on their forums that identifies you as a “winner”, even though it’s not really a competition.

I didn’t really involve myself in the competition part of it, because I wasn’t really following the “rules”. I wasn’t creating a self-contained manuscript; Instead I was using the NaNoWriMo goals to add bulk to my existing novel. I set aside most everything else and proceeded to write every day in November of 2011, sticking to the running goal of 1667 words per day (which will net you just over 50k in 30 days). I didn’t quite hit 50k, but I dropped 48,000 words in that period of time, and succeeded at what I’d set out to do: I now felt entirely committed.

I mean, I now had a little under 70,000 words in the manuscript. How could I let it go now? I continued to write throughout the next several months into 2012, albeit not at quite the same pace, and then hit a wall. It wasn’t writers block so much as I’d written myself into a corner that I felt I couldn’t get out of, so the next couple of months were spent on an extensive mid-book rewrite, digging trenches and building dykes to redirect the flow of the river. It worked, but I was exhausted when I’d finished.

It almost broke me. That rewrite accomplished what I’d wanted it to, but I was amazed at the brain power it takes to rewrite my own work and still manage to maintain any sense of continuity in the prose. My life became a jumble of sticky notes and notepads and random scraps of paper where I’d jotted down the plot points I’d changed and tried to figure out their downstream effects. A lot was changing – including killing off a character I hadn’t intended to before – and keeping it all straight was daunting.

When I finished, I just… stopped. I wasn’t actively trying to not write, but I just, well, didn’t write for several months. It took some outside forces – namely a number of friends constantly asking me how I was doing on my book – to get me to bust my ass back into it.

Toward the end of 2012 I lit a fire under my own ass to finish the damned thing. I’d originally set the goal of finishing it by the end of that year, but didn’t quite make it. This time, though, it wasn’t because I wasn’t writing, it was because I kept seeing holes I needed to close before the end, which kept adding length to the overall manuscript. I quit my job at the beginning of 2013 to finish it and spent the entire month of February – a month loaded with distractions – writing.

It took longer than I expected. From first keystrokes to last, I spent roughly 27 months on the first draft. If I actually calculate real writing time, though, I’d say the book probably took about 10 months of real work to complete.

At this point I could be humble or self deprecating, but fuck that it’s not who I am. I FINISHED MY BOOK. And I’m proud of myself for it. It’s going to take a cubic-fuck-ton of editing and rewrites to shape it into what I want it to be, and I know I’ve got a long road ahead to get it published, but HOLY SHIT IT’S FINISHED.

Two Topics, One Post

I read a lot online. I tend to gravitate toward book blogs and video game sites, which makes sense with my background. Me recent perusals have brought up two wildly different topics, and I’ve decided to just write about both of them.

ON BOOKS

Recurring articles pop up all the time in the book-o-sphere, and one that always catches my eye are bloggers and industry folk discussing their “journey” with eBooks. See, many of them were staunch opponents to eBooks. On one end of the spectrum there are folks who didn’t want to support eBooks because they thought it to be the demise of their favorite industry and/or pastime. On the other end are the more hipster-ish arguments claiming that the feel or smell of a physical book is integral to the reading experience.

First, let me say that both of these arguments are bullshit. The publishing game is changing, yes, but the idea that upheaval in the modern book industry would result in the death of prose as an artform is ludicrous. Any arguments regarding the book as a physical object being an inseparable core aspect of the reading experience is equally silly: it is the words on the page that keep you reading, and I defy anyone to tell me with a straight face that when they are immersed in a story they still pay attention to how the pages smell.

On the other hand, I agree that the early days of eBooks were pretty rough. Reading a book off of an LCD screen – especially an older one with a lower refresh-rate – was physically painful for me, causing me tons of eye strain and headaches. Upon the invention and refinement of ePaper, though, all of those barriers go away.

I was thinking about writing an article about my “journey” into eBooks, but it really boils down to this: ePaper is awesome, eBooks rock, and the moment that had the ability to rid myself of stacks and stacks of books and replace them with a single device that could, ostensibly, hold every book I’d ever want to read presented itself I jumped in with both feet. I’m sold.

ON VIDEO GAMES

The big hubbub today centers around EA’s release of the new SimCity title, a game they showed at last year’s E3. In a surprise to exactly no one, EA’s been having all kinds of troubles maintaining the persistent, always-on internet connection required to play the game. Players have reported everything from 5+ hour downloads to the loss of hours of gameplay due to a server hiccup to the complete inability to connect at all.

I remember watching the demo for this title during E3 and being really excited for it. I used to play a ton of SimCity on an old Mac Classic, spending hours and hours using cheat codes to get extra money while having natural disasters turned off, then building up a giant metropolis only to turn natural disasters back on and watch the whole thing sink into what amounted to an apocalypse.

When they announced that the game required a persistent internet connection, though, I immediately scratched it off of my want list. The entire concept that if my internet connection goes down I suddenly lose access to games that I’ve either purchased in physical form or downloaded to a local device is appalling to me. It has, and always will be, a deal-breaker.

I really wish I could be a fly on the wall in meetings where executives discuss the reasoning behind requiring an internet connection to play single-player games. Video game industry folk try to sell us this idea as an anti-piracy measure, but I believe that’s more smokescreen than anything else. Executive-level folks like to make a big deal out of piracy, but it has considerably less effect on a company’s bottom line than many would lead us to believe.

In reality it’s more of a way for them to collect data on their players and target all of us with advertising. Plus, with the video game industry about to enter a major era of flux, game companies are panicking because they have no idea what gamers want anymore. Many of them believe that collecting this sort of data will help them figure out what the next big thing will be before it gets here. What they don’t realize is that with game development cycles that last 3+ years, the fickle nature of the industry will have changed between development and release, so all you can do is cross your fingers and hope.

In the meantime, the larger companies like EA and Blizzard are instituting this asinine always-on DRM that will end up losing them way more customers than piracy ever would. How about trying a different tactic: make good games, and make them as easy to obtain and play as humanly possible, for a decent price. Could it truly be that simple? Seems pretty basic to me.

An Excerpt from Construct

Alright, here it is. At some point I had to develop the balls to put my writing out in front of people, and today is that day. Below, you will find the first chapter of the manuscript I’m working on right now, called Construct. Feel free to offer feedback, preferably in the form of a showering of unadulterated praise.

Please to enjoy Construct: Chapter 1.


          The images crashed into him, lifting him and roiling about him like the drag of storm-swelled surf, like memories but somehow not, somehow foreign. Too fast and confused to make sense of, and yet some few stood out from the others, splitting through the morass of pseudo-rememberances, plastering themselves against his waking mind.

• • • • • • • • •

          Cold eyes bore into his, close enough that he could see nothing else. Their color could have been grey or blue, but reflected a silver sheen in the dim light. The voice that came from beneath them was little more than a whisper, forming words laced with a killing trace of deep malice. “You made it too easy for us, canner. You’ve denied me my challenge, and I can’t abide boredom.”
          He felt fingers press into his chest, and coldness rushed into his core. His sight flooded with blue light which was extinguished as fast as it had come, leaving only darkness. The feeling of cold was being replaced by numbness, and even his hearing was beginning to falter. In his last moments he heard distant echoes of conversation somewhere above him.
          A second voice slinked into his hearing, chilling him even through the spreading numbness. “There’s too much. It’s too obvious, and we’re out of time here.”
          The voice with silver eyes replied. “Then burn it. Burn it to the ground.”

• • • • • • • • •

          Despite his efforts, he could not move. He lay on his side in the coagulating gore, unable to tear his eyes away from the grisly scene laid out before him. He didn’t know the woman’s name but he recognized her face from somewhere. Where had he seen her before? What had she looked like alive?
          He’d been here before, not long before, and had fled. What had drawn him back here? A noise drew his attention, someone at the front door. He knew he must leave, and tried again to move but his limbs would not function, and it was as though a great weight bore down on his chest.
          His fingers twitched. He was regaining his facilities, but he feared at too slow a pace. The knocks at the door became more insistent, the calls of the men outside unintelligible. One final push and he rolled, his arms and legs gaining mobility, but burdened with agonizing weakness. As he gained his feet, the knocks had transformed into crashes, and the door burst inward.
          He turned as the men rushed in, holding up his hands to protest his innocence, but his voice failed him. Something struck him on the shoulder, sending a shockwave through his body and weakening him further, driving him back to his knees. Fires of hatred burned bright in their eyes as they continued hitting him, each strike of their clubs carrying more than just impact, sapping his energy – his life – away.
          Falling prone to the floor, his face came to rest in a cool, sticky pool of drying blood. Once again he saw her face, her eyes still open as though pleading with him for help, just as she had in the last moments of her life. Another strike; everything was gone.

• • • • • • • • •

          The pleasant scent of wood fire drew him back to consciousness, reminding him of some far off place, of a distant memory he couldn’t quite grasp. When his vision returned he couldn’t focus – a confusing jumble of items blocked his immediate view. His head was turned to the left, and he was looking at what appeared to be a pile of wood. A pile of books… and a fallen bookshelf.
          He was lying on the floor. He tried to get his legs under him – they were heavier than he expected – and as his weight shifted he realized he was pinned. Maybe not pinned… but there was weight on his chest that was not his own, and his weakness was disorienting. His eyes slid downward, away from the rubble and to his own torso.
          An unmoving arm lay across his chest, whose length disappeared under heavy form of the downed bookshelf. The hand at its end was supple and young, but the fingers were scarred. Not the scars of cuts, but more of light burns, like someone who works with wax or molten glass. The hand’s two middle fingers bore silver rings, which together formed the image of two writhing winged serpents locked in mortal combat. No, not two rings… one, linking the two fingers just behind the first knuckle. Above the wrist was as tightly buttoned white cuff of a simple cotton tunic. Past the cuff the white cotton changed, sewn with a random pattern. No, not sewn… perhaps dyed?
          He turned his head to get a sense of his surroundings. The room was small and cluttered, tables and shelves filled to overflowing with books, parchment, glass phials, small dishes, and unrecognizable tools. The floor was littered with haphazard piles of random items, and one of the worktables across the room had been upturned, its contents a shattered mess on the floor beside it.
          The wood fire smell came to him again, stronger now and tinged with another bitter scent. His gaze moved upward along a bookcase whose contents lay in heaps before it, and whose top was obscured somehow as it connected with the room’s ceiling. The ceiling itself roiled as though insubstantial, more gaseous than solid, and bore with it a terrible realization:
          The building was on fire.
          But what building? he wondered. He had no idea where he was, and no memory of how he got there. The smoke was pouring down the walls now, beginning to descend toward him. He could hear the flames licking at the borders of the room, the incessant crickle-crackle of dry leaves crushed in calloused hands, and he sensed the heat. His vision dimmed and his head thumped heavily back to the wooden floor. A weakness overtook him, for only just a moment, and then his strength returned. I have to get out of here.
          He reached up to his chest; the dead hand upon him was nothing like his own, softer and more delicate, and bearing one more finger opposing its thumb than the three that adorned his. The differences between the two did not end there: his was covered in an orange-brown worked metal, like armor of copper or bronze, but still moved with a subtlety that an armored glove would not allow. His mind tried to reconcile the differences between the two, but he could not decide which was normal and which was out of place. Searching his mind for any memories that would help him discern not only where but who – or what – he was, he found only a yawning void. Prior to the moment where he awoke to the smell of smoke, there was just… nothing.
          He lifted the dead arm away from his chest, thinking to push himself out from under its owner. At this attempt he found his left arm and hand were useless, giving him no leverage to move, so he dropped the scarred hand to his side and rolled. It landed with a slap! as he shifted away, an unexpected sound on the wooden floor, and he saw over his shoulder a still-expanding pool of fresh blood seeping from under the bookcase. The pattern on the sleeve was not dye after all, and whatever happened to this person was a very recent memory.
          His hips carried him out from under the body and the bookcase, his shoulder smearing blood across the floor from the pool in which he lay. As he came upright, his useless arm thudded heavily against his body, swinging on a crippled shoulder joint, and he found that even his fingers wouldn’t move. He began his search for an escape, but wheeled back next to the pool of blood. Lifting the dead hand from the floor, he fumbled to removed the serpent-ring. It wouldn’t fit over his armored and oversized middle finger, so he hooked it around the smaller outside finger, thinking to carry it there until he could find a place to store it.
          As he searched the room for an exit, he found the only door to the room blocked by the fallen bookcase, and the rest of the room was in ruins. The floor and tables were littered with broken glass and unnamable liquids, parchment was strewn, books had been carelessly tossed from shelves and lay in heaps in the corners. He pulled his feet in and balanced above them, and could feel weakness in his stance. His movements were jerky and stiff, his joints creaked as like a warped door on rusty hinges.
          Hooking the fingers of his good hand under the fallen bookshelf, he widened his stance and pulled with every ounce of might he could gather. A subtle shift but nothing useful, more due to the relative softness of the support beneath than any result of his efforts. If this shelf would not move, the door behind it would not open, and flames from all sides would decide his fate. He tried the door anyway; as he suspected it opened inward.
          Damn this broken limb, he thought. With two good arms I could make a solid effort at it, but like this… He moved to the other end of the room, looking for anything that might help him gain some leverage against the debris. Everything in the room seemed delicate – all glass and spindles and parchment. The smoke hovered lower now, and he could see the heat radiate inwards from the door.
          He swooned again, his senses dulling. The floor floated and bucked beneath him and his balance failed, pitching him forward to his knees. Tipped onto his good right hand, his defective left thunked hard on the wooden floor as the serpent ring skittered away under the nearest table. He tried to shake free of the haze, but he could feel his consciousness being sapped, as though someone or something was draining his will. He crawled forward, fumbling for the dropped ring and willing himself to retrieve it, his bewildered mind clinging to the idea that it was somehow important.
          His mind came back to him and he surged forward, grasping the ring and powering himself back to his feet. His search became more frenzied, pulling more books from shelves and rooting through piles of flotsam trying to produce any idea or conclusion. His search revealed nothing of use, only more books, phials, oddly shaped tools, tubing of all sizes, parchment, some long rags, and a heavy cloak. The cloak, perhaps? Maybe I can wrap myself in it and when the flames weaken the wall, I can make a dash for it…
          A foolhardy plan, but it was all he could manage as he fumbled himself into the cloak, pulling it over his damaged shoulder. Inside it he found several small pockets, into one he dropped the serpent-ring. He reached up and donned the hood, clutching the cloak closed at the neck, and waited.
          The heat was stifling, and the air in the room would soon become dangerous. At the room’s periphery, papers curled and darkened, not burning yet but warping under the waves of heat. Leather bindings on ancient books shriveled and twisted, the pages shrinking inside their covers. Small stacks of parchment that had been laid atop rows of books on the shelves curled and fell, some bursting into random flames as they floated toward the floor. The inside of the room was beginning to burn in earnest.
          A tendril of the ever lowering smoke caught his attention, twisting down out of its cloud and slinking away between two of the bookcases at the rear of the room, opposite the door. He lunged for the corner, probing the fingers of his right hand between the shelves, looking for anything that would lead to the opening where the smoke was being pulled. When nothing obvious presented itself, he grabbed the edge of the corner bookcase and pulled.
          It moved.
          He pulled again, harder this time, and the bookcase swinging outward rather than falling over, but stopped against a jumble of books. He kicked away the pile and grabbed the shelf again, planted his foot against the neighboring support, and heaved. In spite of his languid effort, the bookcase hinged open, a space of only a foot or so, but enough that he could see (and possibly move) behind it.
          Behind the opening was a small chamber, no more a meter or so square, with a low angled ceiling and… no doors or windows. Confused, he searched the room for anything he could see, but the space was becoming obscured by smoke that was now billowing in. Over his shoulder, the door had caught fire, and hungry flames licked upward, sending tentacles of heat across the ceiling and down the opposing wall to consume the books on the top shelves. Soon, the entire opposite end of the room was on fire. The smell of woodfire was replaced by the sweet smell of burning flesh as the tumbled bookcase began to burn, and its prisoner along with it.
          Inside the chamber the smoke, no longer swirled and disturbed by his frantic search, began to settle but perhaps too far, drawn between the cracks in the chamber floor. Is there an opening underneath? He pushed his way inside, splintering the old wood on the backside of the bookcase with his shoulder, and dropped to his knees. His good hand searched every nook and crevice in the floor, his fingers failing to find purchase until he noticed that one board ended short of the rest. Inward from the board’s end he saw the glint of metal reflecting the firelight in a split in the wood. He dug his fingers into the split and pulled, and it hinged open to reveal a large iron ring beneath. A trap door!
          A loud crash startled him out of his bemusement. The room had begun to collapse, the walls and supports engulfed in ravenous flame. He lurched up and away, his feet just barely outside the small chamber and off of his glorious escape door. Grasping the iron ring, he gave as mighty a yank as he could muster and… nothing. Weakness had betrayed him and the iron ring held fast, the wood of the false floor barely creaking under the not-so-mighty pull.
          Hellfire and heat filled the space at his back, and everything in the room began to crumble. Shelves fell away to the floor as their supports burned, glass melted atop worktables that had turned to elevated pools of fire. Parchment flared and burst, and glowing embers of paper swirled in the superheated air of the oven-room. Flames touched at his face as the moving bookcase caught, and he bent again for one more try. One more try, he thought, because if it doesn’t open this time I’ll be charcoal.
          With his good hand he gripped the ring tight and crouched down, prepared to throw his entire body into the pull. His legs and back uncoiled and, with a creaking sigh, the trapdoor swung upward. He braced his hand on the underside of the door, pushing it back as he moved forward over the open space. The darkness beneath gave no hint to where he would end up, but it couldn’t possibly be worse than where he was.
          Even so he hesitated, looking one last time back into the burning room into which he had been born only moments before. He felt distant, spying the room through a looking-glass, and his thoughts fell away into a murky weariness. Slipping downward, the whole weight of him dropped into the darkness beneath the trap door, which slammed shut above as the room collapsed in a heap of flaming debris.

Literary Popularity

In the new(ish)ly added forward to Stephen King’s revised editions of the first 3 Dark Tower novels, he writes:

I think novelists come in two types… Those who are bound for the more literary or ‘serious’ side of the job examine every possible subject in light of this question: ‘What would writing this sort of story mean to me?’ Those whose destiny is to include the writing of popular novels are apt to ask a very different one: ‘What would writing this sort of a story mean to others?’ The ‘serious’ novelist is looking for answers and keys to the self; the ‘popular’ novelist is looking for an audience.

King identifying himself as the latter was somewhat of a revelation to me. It probably shouldn’t have been, but nevertheless it was… Somewhere inside me was a bug that believed that the “popular” novelist was somehow lesser, somehow incomplete.  This bug prevented me from actively pursuing a writing career, because I believed (incorrectly) that my ideas were bigger than my talent – that somehow I wouldn’t be able to find the words to do my tale justice.

The reality is: if the story resides in my head, I’m the only one who can tell it. No one else would be able to make the world real, or infuse the characters with the same life that they have deep within only me. I may not be the best-equipped writer, literarily (yeah, I just made up a word), but the story is mine alone to tell, and all I have to do is step into that other place in my mind where the story is real, into that other me, and let it tell itself. Hopefully that guy can at least make it entertaining…

Welcome!

Welcome to my blog! If you’re wondering what it’s all going to be about, you and I are in the same boat. As with most blogs, the intent behind this is to be a (hopefully) steady stream of consciousness that will (again, hopefully) be entertaining to some degree. A little rundown of my brain-pan might help define what things I’ll post about, and the categories I intend to separate everything into:

First and foremost, I’m a geek. If there is a geeky pursuit, I’ve probably done it, primarily in the form of games. I play games, and that occupies most of my free time. I play video games, card games, roleplaying games, board games, poker (lots of poker…), and I’ve even spent a good chunk of my life LARPing and playing live-combat games. I’m a gamer, in both the purest and broadest sense of the term.

I’m also a husband, a game designer, an artist, and a writer. I’ve just finished the first draft of my first full-length novel, and I’ve got several traditional game designs in the works.

The posts on  my blog will be split into one of the following categories:

EDITORIAL, which is further divided into:

Thoughts:
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Rants:

and
Reviews, which doesn’t have it’s own image because it’ll usually be tied to one of the categories below.

ENTERTAINMENT, which is further divided into:

Books (including my own):

Comic Books:
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and
Movies:

and GAMING, which is further divided into:

Poker:

Video Games:

and
Traditional Games:

Hopefully you’ll find it as entertaining as I find it cathartic. I’m not here to take you on a journey, I just plan on putting myself out there and seeing what people think. Let me know, okay?